![]() ![]() ![]() It was tedious, but the end result was worth it.Ĭopy the gamedata folder to your STALKER installation.Įdit the second line of fsgame.ltx to read like this: I simply took the time to tweak it for better immersion. replaced some death barks that were a bit annoying (a stalker shouting, "Uraaa!" for example after being killed seemed a bit strange)īy Preacher on /sg/. replaced all instances of German death barks when stalkers die or lay wounded on the ground, leaving only the Russian ones and the various gurgling and groaning ![]() Each faction has their distribution of sound types weighted a little one way or another, but I won't bore you with the details here. Factions have 22 different randomly-assigned sounds to choose from. Simply put, this takes the death cries from RO2 and uses them for the "heavily wounded" (lying on the ground) state. For all STALKER games, including Call of Chernobyl.Īudio from Red Orchestra 2 by Tripwire Interactive ![]()
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